Buddy T. Hamster

Buddy is an unreleased Indie IOS/Andriod game interrupted by the pandemic and currently shelved. It was created using a blend of 3D animated characters rendered to sprites alongside modular hand drawn environment/characters sprites. I lead our small team where I was responsible for pipeline, project management, character creation, game design, environment creation, and all non-programming/UI aspects of Unity setup.
This game was heavily inspired by the cart levels in Donkey Kong.

Our Hero

Our Hero

Buddy's Cart included several upgrades earned throughout the game including a rear booster and "cowcather" armor plate

Buddy's Cart included several upgrades earned throughout the game including a rear booster and "cowcather" armor plate

The Evil villain

The Evil villain

Buddy's girlfriend who happens to be a doll.

Buddy's girlfriend who happens to be a doll.

Zbrush Sculpt

Zbrush Sculpt

Some examples of track supports assembled from the modular sprite sheet.

Some examples of track supports assembled from the modular sprite sheet.

Environment example

Environment example

Environment example

Environment example

Environment example

Environment example