Buddy is an unreleased Indie IOS/Andriod game interrupted by the pandemic and currently shelved. It was created using a blend of 3D animated characters rendered to sprites alongside modular hand drawn environment/characters sprites. I lead our small team where I was responsible for pipeline, project management, character creation, game design, environment creation, and all non-programming/UI aspects of Unity setup.
This game was heavily inspired by the cart levels in Donkey Kong.